Capyland v4.1.0

Build a colony, progress through medieval systems, and reach new technologies with Touhou-inspired flavor and capybaras.

A very polite capybara

What is this modpack?


Capyland is a Touhou-inspired modpack (with capybaras) focused on MineColonies-driven progression, medieval systems, and light late-game technology.

Version


Minecraft NeoForge 1.21.1

Focus


  • Progression
  • Medieval / RPG
  • MineColonies

Server


mc.dimentio.dev:7500

Modpack Download

Multiplayer Client


Auto-updating modpack for joining the Official Capyland Server

Download

Full Modpack


Full modpack, usable in singleplayer or multiplayer

Download

Version 4.1.0 Major Update

July 11th, 2026


Overview

Added an auto-updating version of the modpack that updates when you launch the game. We also reduced the number of client-side mods required to join the official server.

Gameplay Changes

  • Updated to NeoForge 21.1.235
  • Updated several mods
  • Removed Mekanism Covers
  • Added a dark mode theme to FTB Quests
  • Added CustomSkinLoader so player skins now display correctly
  • Adjusted overall quest brightness
  • Adjusted paxel attack stats
  • Adjusted some recipes
  • Fixed an EMI recipe disconnection issue
  • Fixed an issue where water disappeared

MineColonies

  • Updated several MineColonies-related mods
  • Disabled colony protection flying

Version 4.0.1 Hotfix

February 18th, 2026


Gameplay Changes

  • Removed a mod that conflicted with crafting recipes
  • Fixed some items being craftable in the wrong age

Version 4.0.0 Major Update

February 18th, 2026


Overview

This update reworks modpack progression with a new main questline, gamestages, secret quests, and many balance changes.

Gameplay Changes

  • Added gamestages and a main questline, including secret quests
  • Added Croptopia
  • Added Gensokyo Delight
  • Added new ingots, including Refined Diamond Ingot
  • Added True Darkness
  • Added Better Combat
  • Added season and humidity data to all crops
  • Added Oritech
  • Added PCBs
  • Added Tyz's Skills
  • Removed Toolbelt
  • Removed the direct bread recipe in favor of dough into bread
  • Removed SnowUnderTrees
  • Removed Extreme Reactors
  • Removed Player Reviving
  • Removed Capyskilling
  • Unified ores, materials, and food
  • Adjusted water flowing speed
  • Adjusted many recipes
  • Renamed diamond tools, armor, and weapons to use the Refined prefix
  • Balanced most weapon, tool, and armor stats
  • Bonemeal now has a chance to fail depending on the season and humidity
  • Crops now have a chance to die depending on the season
  • Fixed some duping exploits
  • Maids can no longer use a shield while using two-handed weapons
  • Improved Blast Furnaces now have their own recipes

Create

  • Removed Create: Enchanting Industry
  • Removed Create: Numismatics
  • Removed Create: Dragons Plus
  • Removed Create: Ultimate Factory
  • Removed Create: New Age

MineColonies

  • Added the Marketplace, where you can trade warehouse stockpiles with travelers for currency
  • Added the Train Station, allowing resources to be imported from or exported to connected colonies
  • Added the Resort, which can bring in more visitors
  • Added Outposts, allowing you to claim areas away from your main colony
  • Added Capy Coins as currency
  • Made University Research almost instant
  • Increased University Research costs
  • Removed Easybuilding
  • Added sawdust as a byproduct from the Architect Cutter and MineColonies Carpenters

Version 3.4.0 Minor Update

January 1st, 2026


Gameplay Changes

  • Added EMI for viewing item recipe crafting trees
  • Updated several mods
  • Removed C2ME due to server crashes when a player logs off

Server Upgrade Server

December 31st, 2025


Server Changes

  • Migrated the server to a new host for better stability and performance

Please let us know if you have any issues connecting to the server.

Version 3.3.1 Hotfix

December 28th, 2025


Gameplay Changes

  • Added Water Wheel Juice
  • Fixed KubeJS assets
  • Fixed missing base temperature values on Pneumatic Armor

Version 3.3.0 Minor Update

December 27th, 2025


Gameplay Changes

  • Added Cable Facades
  • Added Immersive Thunder
  • Removed the ability to carry certain blocks, including Lootr Chests, Spawners, and Domum Ornamentum blocks

Create

  • Added Create: New Ages
  • Added Create: The Factory Must Glow

Immersive Engineering

  • Added Immersive Petroleum
  • Added More Immersive Wires

PneumaticCraft

  • Removed Crude Oil Ponds from the Overworld
  • Crude Oil must now be obtained through Immersive Petroleum

Version 3.2.0 Minor Update

December 25th, 2025


Gameplay Changes

  • Added Applied Energistics 2

Legendary Survival Overhaul

  • Adjusted body temperature over time values
  • Added base temperature values to unsupported armor sets
  • Removed the damaged limbs health system
  • Adjusted temperatures for certain biomes

Create

  • Added Create: Railways Navigator
  • Added Create: Slice & Dice
  • Added Create: Bells & Whistles
  • Added Create: Copycats+
  • Added Create: Dragons Plus
  • Added Create: Enchantment Industry
  • Added Create: Numismatics
  • Added Create: Oxidized
  • Added Create: Rustic Structures
  • Added Create: Ultimate Factory

Applied Energistics 2

  • Meteorites now only spawn in the End
"

Version 3.1.0 Minor Update

December 21st, 2025


MineColonies

  • Downgraded MineColonies from 1.1.1223-1.21.1 to 1.1.1164-1.21.1
  • Added Pathfinding Edition for MineColonies

Gameplay Changes

  • Removed Entity Model Features and Entity Texture Features

Version 3.0.8 Hotfix

December 18th, 2025


Gameplay Changes

  • Removed Zombie Nightmare Expansions
  • Removed the ability for lanterns to explode

Version 3.0.7 Hotfix

December 15th, 2025


Gameplay Changes

  • Removed Stackable Potions to fix recipe-related issues

Version 3.0.6 Major Update

December 13th, 2025


Gameplay Changes

  • Added default keybinds
  • Added more belt slots
  • Logs can now be stripped at the Stonecutter
  • The Blaze Burner now requires an Iron Mesh to craft
  • Player reviving now requires Golden Apples
  • Touhou Little Maid reviving also requires Golden Apples
  • Added Nature's Compass
  • Added more storage-related mods
  • Added Sooty Chimneys
  • Added Workshop for Handsome Adventurer
  • Added Storage Delight
  • Added Man of Many Planes
  • Added Cooking for Blockheads
  • Added CapySkill
  • Added Accessorify
  • Added Bluemap, a browser-based server map
  • Removed Medieval Siege

Mob & World Changes

  • Added Guard Villagers
  • Added Towns and Towers
  • Added Abridged
  • Added Tidal Towns
  • Added Floralis
  • Added It Takes a Pillage Continuation
  • Removed Critters and Companions
  • Removed old chunks around spawn so new structures and biomes can generate

MineColonies

  • Added FTB Quests for MineColonies progression
  • Added ChristmasColonies

Version 2.0.0 Major Update

December 2nd, 2025


Survival Overhaul

  • Added Legendary Survival Overhaul, including hydration, temperature, and health systems
  • Added seasons with environmental effects
  • Added health bars to mobs
  • Campfires can now heal players
  • Potions are now stackable

Mob & World Changes

  • Removed Champion Mobs
  • Added new hostile mobs and variants
  • Added Critters and Companions
  • Added Farmer’s Delight
  • Added Wearable Lanterns
  • Added additional light decoration mods

PneumaticCraft

  • Removed PneumaticCraft villager house generation

Version 1.2.0 Update

November 29th, 2025


Progression Changes

Tech mods have been reworked to follow a stricter progression path:

MineColonies → Immersive Engineering → PneumaticCraft → Mekanism / Refined Storage

Existing tech items were not removed, but new tech progression is now much more challenging. Players who want to restart their tech progression may request resource reimbursement.

Balance Adjustments

  • Rebalanced Supply Ship and Supply Camp recipes
  • Updated tech recipes for better progression pacing

Additions

  • Added a Capybara Spawn Egg crafting recipe
  • Added CC: Tweaked

Removals

  • Removed crafting recipes for the PneumaticCraft Minigun, Sentry Turret, and Smart Missile
  • Removed PneumaticCraft villager trading
  • Removed DiscCord

Version 1.0.0 Initial Release

November 25th, 2025


Overview

Capyland launches as a medieval and colonization-focused modpack built around MineColonies progression, with structured advancement into light late-game technology and Touhou-inspired flavor (including capybaras).

Core Gameplay

  • MineColonies-driven progression
  • Medieval equipment, decoration, and world systems
  • Gradual introduction of structured technology

Included Tech Mods

  • Immersive Engineering
  • PneumaticCraft: Repressurized
  • Create
  • Mekanism
  • Refined Storage

Notable Mods

  • Epic Knights: Shields, Armor and Weapons
  • Capybara
  • ParCool!
  • Yes Steve Model

How to Install the Modpack Prism Launcher


Download the latest .zip file from the website, then drag and drop it into Prism Launcher. Click OK when prompted.

How to Update the Modpack Prism Launcher


Download the latest .zip file from the website. In Prism Launcher, right-click your modpack instance, click Edit..., open the CurseForge section, click Update from file, then select the new .zip file.

Mod List


This is the full list of mods included in Capyland. Versions are shown for reference.